*** Horde3D_SDK_1.0.0_Beta4/Horde3D/Source/Horde3DEngine/egShader.cpp 2009-07-30 22:54:50.000000000 +0300 --- Horde3D_SDK_1.0.0_Beta4/Horde3D/Source/Horde3DEngine/egShader1.cpp 2009-10-04 05:11:36.342797405 +0300 *************** *** 335,342 **** const char *p0 = _p; seekChar( " \t\n\r{}()<>=,;" ); // Advanve until whitespace or special char found if( _p == p0 && *_p != '\0' ) ++_p; // Handle special char ! memcpy( _token, p0, std::min( _p - p0, tokenSize-1 ) ); ! _token[std::min( _p - p0, tokenSize-1 )] = '\0'; } public: --- 335,342 ---- const char *p0 = _p; seekChar( " \t\n\r{}()<>=,;" ); // Advanve until whitespace or special char found if( _p == p0 && *_p != '\0' ) ++_p; // Handle special char ! memcpy( _token, p0, std::min( _p - p0, (long)tokenSize-1 ) ); ! _token[std::min( _p - p0, (long)tokenSize-1 )] = '\0'; } public: *** Horde3D_SDK_1.0.0_Beta4/Horde3D/Source/Horde3DEngine/egRenderer.cpp 2009-08-15 11:22:18.000000000 +0300 --- Horde3D_SDK_1.0.0_Beta4/Horde3D/Source/Horde3DEngine/egRenderer1.cpp 2009-10-04 05:17:31.821931629 +0300 *************** *** 20,25 **** --- 20,26 ---- #include "egTexture.h" #include "egShader.h" #include "egLight.h" + #include #include "utDebug.h" *************** *** 1991,1994 **** bindIndexBuffer( 0 ); //ASSERT( glGetError() == GL_NO_ERROR ); ! } \ No newline at end of file --- 1992,1995 ---- bindIndexBuffer( 0 ); //ASSERT( glGetError() == GL_NO_ERROR ); ! } *** Horde3D_SDK_1.0.0_Beta4/Horde3D/Samples/Knight/main.cpp 2009-07-30 22:59:36.000000000 +0300 --- Horde3D_SDK_1.0.0_Beta4/Horde3D/Samples/Knight/main1.cpp 2009-10-04 05:18:57.789387185 +0300 *************** *** 19,24 **** --- 19,25 ---- #include #include #include + #include #include "glfw.h" #include "app.h" *** Horde3D_SDK_1.0.0_Beta4/Horde3D/Samples/Chicago/main.cpp 2009-07-30 22:59:00.000000000 +0300 --- Horde3D_SDK_1.0.0_Beta4/Horde3D/Samples/Chicago/main1.cpp 2009-10-04 05:20:54.329407782 +0300 *************** *** 19,24 **** --- 19,25 ---- #include #include #include + #include #include "glfw.h" #include "app.h"