Index: Horde3D/Source/ColladaConverter/converter.h =================================================================== --- Horde3D/Source/ColladaConverter/converter.h (revision 234) +++ Horde3D/Source/ColladaConverter/converter.h (working copy) @@ -15,8 +15,8 @@ #include "daeMain.h" #include "utMath.h" +#include // memset - struct Joint; struct Vertex @@ -67,6 +67,7 @@ SceneNode() { + memset(name, 0, sizeof(name)); daeNode = 0x0; daeInstance = 0x0; parent = 0x0; @@ -117,6 +118,11 @@ { char name[256]; std::vector< MorphDiff > diffs; + + MorphTarget() + { + memset(name, 0, sizeof(name)); + } };