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| Topics |
Author |
Replies |
Views |
Last post |
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IRC Channel
[ Go to page: 1, 2 ]
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speeder |
15 |
4118 |
07.10.2012, 18:39
shd
|
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Is it worth using Horde3D at this time?
|
Lemon |
2 |
199 |
06.05.2013, 16:57
Lemon
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Dynamic Textures
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tshannon |
2 |
145 |
19.04.2013, 03:09
tshannon
|
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blender2.5+ horde
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dronn |
8 |
1624 |
17.04.2013, 22:40
Volker
|
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Particle system corrupts with Opengl draw functions
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lbr0307 |
2 |
122 |
13.04.2013, 13:57
lbr0307
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Newton Game Dynamics with Horde3d
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tshannon |
5 |
239 |
05.04.2013, 05:41
tshannon
|
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State of Horde3d
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FGRegulus |
4 |
566 |
01.03.2013, 00:15
tshannon
|
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Working OpenGL ES 2.0 port
|
heretique |
3 |
327 |
21.02.2013, 16:30
attila
|
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Where to find "Getting Started Tutorial" Assets
|
huffman |
4 |
266 |
13.02.2013, 07:43
huffman
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Building on osx mountain lion?
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shadowmint |
1 |
206 |
03.02.2013, 09:36
shadowmint
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Horde3D as a beginner?
|
kantaki |
3 |
740 |
29.12.2012, 14:47
Siavash
|
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How to use the basic OpenGL function with the Horde3D?
|
jacmy |
8 |
953 |
24.10.2012, 14:49
jacmy
|
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How to obtain a real large sky ???
|
brucelu |
0 |
406 |
13.10.2012, 14:26
brucelu
|
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Terrain not showing up in horde editor
|
neighborlee |
4 |
432 |
06.10.2012, 22:25
neighborlee
|
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Tutorialapp wont start
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neighborlee |
0 |
328 |
05.10.2012, 01:52
neighborlee
|
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Visual studio references
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neighborlee |
1 |
331 |
29.09.2012, 01:54
shd
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GameEngine: Fixed-Timestep GameLoop
|
Roland |
0 |
501 |
18.09.2012, 11:23
Roland
|
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Normal maps working?
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zoombapup |
6 |
532 |
24.08.2012, 09:52
zoombapup
|
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Spec/Gloss mapping in horde
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zoombapup |
2 |
517 |
24.08.2012, 08:35
Roland
|
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SSAO
|
penguins916 |
1 |
593 |
23.08.2012, 14:30
Roland
|
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Cross-Platform Application sharing the same Codebase
|
gyo |
5 |
525 |
22.08.2012, 10:54
gyo
|
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Bindings for D
[ Go to page: 1, 2 ]
|
Dima-san |
16 |
5131 |
17.08.2012, 22:37
BitPuffin
|
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Hi there
|
Owain |
1 |
271 |
17.08.2012, 19:15
tshannon
|
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Using QT with Horde
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zoombapup |
8 |
1857 |
04.08.2012, 13:54
Christoph
|
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Horde3d and Go
|
tshannon |
3 |
530 |
30.07.2012, 20:23
tshannon
|
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synchronization between Horde render thread and game thread?
|
chare |
3 |
513 |
10.07.2012, 16:33
tshannon
|
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trouble building Beta 5, Visual Studio 2010
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mastodon |
10 |
1093 |
05.06.2012, 08:36
Irdis
|
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Please help me make a decision
|
Juggernaut |
11 |
1107 |
04.06.2012, 18:20
Juggernaut
|
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Why render things twice?
|
zoombapup |
2 |
860 |
06.05.2012, 04:49
MistaED
|
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Rendering crowds with Horde3D?
|
pete |
5 |
1022 |
11.04.2012, 16:36
johannes
|
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GL_Line Extension not drawing
|
SpOOky |
2 |
584 |
07.04.2012, 13:14
SpOOky
|
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Looking for graphics programmer to do some render work $$$
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zoombapup |
0 |
589 |
04.04.2012, 16:34
zoombapup
|
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Improving shadows for daylight scenes
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zoombapup |
2 |
960 |
28.02.2012, 13:52
zoombapup
|
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Using QGraphicsView with Horde
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hs0 |
5 |
1906 |
26.02.2012, 13:56
Christoph
|
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Weird issue when using clamp mode of albedo sampler
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zoombapup |
2 |
700 |
21.02.2012, 14:09
AlexL
|
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Horde and Go
|
tshannon |
3 |
1004 |
11.02.2012, 16:29
tshannon
|
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Procedurally Swiching Shaders
|
ptilton |
4 |
1041 |
01.02.2012, 16:43
ptilton
|
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Bullet Extension
|
penguins916 |
1 |
701 |
20.01.2012, 01:58
rand
|
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Getting correct position for pixel in fullscreen quad render
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zoombapup |
2 |
862 |
06.01.2012, 12:26
zoombapup
|
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Use Horde3D for a non-interactive, machinima-like 3d app?
|
yannischris |
4 |
945 |
05.01.2012, 16:10
yannischris
|
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Scene refraction
|
rand |
0 |
840 |
30.12.2011, 17:26
rand
|
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How to build on Linux?
|
Agnus |
3 |
1240 |
23.12.2011, 14:39
Volker
|
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Rich semantics in rendering engine
|
shd |
0 |
794 |
20.12.2011, 01:27
shd
|
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Shadow Issues
|
dazza007 |
3 |
959 |
22.11.2011, 02:35
dazza007
|
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Shader fragment color wrong?
|
Spkka |
2 |
926 |
21.11.2011, 21:21
Spkka
|
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Absolute beginner need help setting up horde 3D
|
icegirl |
4 |
1582 |
20.11.2011, 10:03
IndiTester
|
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Features of Horde3D
|
Gerail |
2 |
966 |
18.11.2011, 21:25
Volker
|
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Terrain extension to support vector displacement, possible?
|
MistaED |
3 |
1158 |
10.11.2011, 05:48
AcidFaucet
|
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Building Horde3D with CMake
|
panovr |
4 |
1340 |
07.11.2011, 13:41
panovr
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How to add Terrain Extension and Language Bindings?
|
panovr |
1 |
679 |
26.10.2011, 09:35
Volker
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