Horde3D

Next-Generation Graphics Engine
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No unread posts Visual studio references

neighborlee

1

13298

29.09.2012, 01:54

shd View the latest post

No unread posts GameEngine: Fixed-Timestep GameLoop

Roland

0

28657

18.09.2012, 11:23

Roland View the latest post

No unread posts Normal maps working?

zoombapup

6

16344

24.08.2012, 09:52

zoombapup View the latest post

No unread posts Spec/Gloss mapping in horde

zoombapup

2

10390

24.08.2012, 08:35

Roland View the latest post

No unread posts Attachment(s) SSAO

penguins916

1

9483

23.08.2012, 14:30

Roland View the latest post

No unread posts Cross-Platform Application sharing the same Codebase

gyo

5

12939

22.08.2012, 10:54

gyo View the latest post

No unread posts Attachment(s) Bindings for D

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Dima-san

16

41070

17.08.2012, 22:37

BitPuffin View the latest post

No unread posts Hi there

Owain

1

8047

17.08.2012, 19:15

tshannon View the latest post

No unread posts Using QT with Horde

zoombapup

8

15553

04.08.2012, 13:54

Christoph View the latest post

No unread posts Horde3d and Go

tshannon

3

9135

30.07.2012, 20:23

tshannon View the latest post

No unread posts synchronization between Horde render thread and game thread?

chare

3

9497

10.07.2012, 16:33

tshannon View the latest post

No unread posts Attachment(s) Please help me make a decision

Juggernaut

11

19494

04.06.2012, 18:20

Juggernaut View the latest post

No unread posts Why render things twice?

zoombapup

2

8766

06.05.2012, 04:49

MistaED View the latest post

No unread posts Rendering crowds with Horde3D?

pete

5

12180

11.04.2012, 16:36

johannes View the latest post

No unread posts GL_Line Extension not drawing

SpOOky

2

9922

07.04.2012, 13:14

SpOOky View the latest post

No unread posts Looking for graphics programmer to do some render work $$$

zoombapup

0

27012

04.04.2012, 16:34

zoombapup View the latest post

No unread posts Improving shadows for daylight scenes

zoombapup

2

11364

28.02.2012, 13:52

zoombapup View the latest post

No unread posts Using QGraphicsView with Horde

hs0

5

13212

26.02.2012, 13:56

Christoph View the latest post

No unread posts Weird issue when using clamp mode of albedo sampler

zoombapup

2

7884

21.02.2012, 14:09

AlexL View the latest post

No unread posts Horde and Go

tshannon

3

8745

11.02.2012, 16:29

tshannon View the latest post

No unread posts Procedurally Swiching Shaders

ptilton

4

9379

01.02.2012, 16:43

ptilton View the latest post

No unread posts Bullet Extension

penguins916

1

7498

20.01.2012, 01:58

rand View the latest post

No unread posts Getting correct position for pixel in fullscreen quad render

zoombapup

2

7713

06.01.2012, 12:26

zoombapup View the latest post

No unread posts Use Horde3D for a non-interactive, machinima-like 3d app?

yannischris

4

10586

05.01.2012, 16:10

yannischris View the latest post

No unread posts Scene refraction

rand

0

27235

30.12.2011, 17:26

rand View the latest post

No unread posts How to build on Linux?

Agnus

3

10987

23.12.2011, 14:39

Volker View the latest post

No unread posts Rich semantics in rendering engine

shd

0

24931

20.12.2011, 01:27

shd View the latest post

No unread posts Shadow Issues

dazza007

3

9623

22.11.2011, 02:35

dazza007 View the latest post

No unread posts Shader fragment color wrong?

Spkka

2

7588

21.11.2011, 21:21

Spkka View the latest post

No unread posts Absolute beginner need help setting up horde 3D

icegirl

4

9145

20.11.2011, 10:03

IndiTester View the latest post

No unread posts Features of Horde3D

Gerail

2

6934

18.11.2011, 21:25

Volker View the latest post

No unread posts Terrain extension to support vector displacement, possible?

MistaED

3

7802

10.11.2011, 05:48

AcidFaucet View the latest post

No unread posts Building Horde3D with CMake

panovr

4

8801

07.11.2011, 13:41

panovr View the latest post

No unread posts How to add Terrain Extension and Language Bindings?

panovr

1

5820

26.10.2011, 09:35

Volker View the latest post

No unread posts Level Streaming

SpOOky

5

9299

26.09.2011, 20:26

SpOOky View the latest post

No unread posts Qutomated Octree/Quadtree/BSP Optimization

Orm

4

8907

08.09.2011, 14:08

Orm View the latest post

No unread posts Horde3D support multithreading and 64bit?

kkc0923

4

9724

07.09.2011, 15:15

kkc0923 View the latest post

No unread posts Horde3D with SFML ( Example )

Mikmacer

8

17714

19.08.2011, 21:19

Hannofcart View the latest post

No unread posts Horde3D Featured on Gamedev.net Frontpage

Orm

1

6015

19.08.2011, 12:34

shd View the latest post

No unread posts Attachment(s) New blend mode - blendSeparate

worstplayer

1

6516

05.08.2011, 20:32

Orm View the latest post

No unread posts About the ColladaCov tool

ieagle

2

7286

29.07.2011, 11:32

ieagle View the latest post

No unread posts Pascal binding

Srki82

4

11739

19.06.2011, 14:34

marciano View the latest post

No unread posts Culling Question

Orm

2

6859

17.06.2011, 00:02

Orm View the latest post

No unread posts Beta5 Release

marciano

11

13730

16.06.2011, 17:55

Volker View the latest post

No unread posts Someone needs to convince me to use Horde3D

vekta

1

5814

15.06.2011, 22:26

grabiller View the latest post

No unread posts Advises Needed - Custom Attributes

grabiller

11

13282

14.06.2011, 14:04

grabiller View the latest post

No unread posts How to draw 2 OpenGL windows in my Qt application?

DIMEDROLL

1

5591

10.06.2011, 20:10

Volker View the latest post

No unread posts Attachment(s) h3dutLoadFromDisk: Files not loaded (charset problem)

Irdis

1

5659

06.06.2011, 22:36

marciano View the latest post

No unread posts Question on initlization and low FPS

toanso

1

5868

06.06.2011, 22:12

marciano View the latest post

No unread posts why frame record absolute translate of a bone?

noetic

1

5977

05.06.2011, 02:53

MistaED View the latest post

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