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Topics |
Author |
Replies |
Views |
Last post |
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Real time mesh manipulation
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karmakomik |
2 |
8404 |
31.05.2011, 11:56
karmakomik
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collision detection
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Elisbeth |
1 |
6207 |
07.05.2011, 22:10
johannes
|
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2 or more textures on 1 3d object
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DIMEDROLL |
6 |
11164 |
08.04.2011, 21:09
polygoff
|
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Rendering more models
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tyoc213 |
14 |
19274 |
20.03.2011, 21:09
marciano
|
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Morph animation
|
JesusLopez |
2 |
7930 |
15.03.2011, 14:01
JesusLopez
|
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Is any advanced Tutorial for Horde3D Editor?
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codewaggon |
3 |
8242 |
06.02.2011, 21:18
Rauy
|
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Platform independent default resource paths and settings.
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therealbnut |
8 |
12733 |
03.02.2011, 06:24
fredster1
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How to make .geo file format 3d models
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codewaggon |
3 |
8572 |
02.02.2011, 12:24
codewaggon
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Has development ceased?
|
Orm |
5 |
9647 |
17.01.2011, 16:57
vikingcode
|
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Not sure I understand the reason for "stage"
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zoombapup |
1 |
5734 |
13.01.2011, 00:12
marciano
|
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Need eye position in shader, is this correct?
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zoombapup |
2 |
6550 |
14.12.2010, 08:27
DarkAngel
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GDEBUGGER FREE
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zoombapup |
2 |
6262 |
14.12.2010, 08:20
DarkAngel
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some portability to opengles2.0
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chlee01234 |
2 |
6321 |
12.12.2010, 07:57
chlee01234
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Making a Game - Is Horde3D-Game Engine a good idea?
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Kelzama |
5 |
10454 |
21.11.2010, 01:30
MistaED
|
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Handling back face and front face culling
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Mikmacer |
5 |
9798 |
12.11.2010, 09:56
DarkAngel
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Animated Particle
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anchor |
2 |
8326 |
04.11.2010, 19:09
anchor
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Recording horde
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necubi |
2 |
7759 |
27.09.2010, 22:41
zoombapup
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MSVC poor generated code performance
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Siavash |
6 |
11560 |
27.09.2010, 07:26
ZONER
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Multiple scenes?
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phoenix64 |
13 |
18343 |
21.09.2010, 13:08
Rauy
|
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Would you be my shader buddy?
|
SpOOky |
11 |
17139 |
20.09.2010, 09:31
Thista
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Licensing issues
[ Go to page: 1 ... 5, 6, 7 ]
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zoombapup |
97 |
92882 |
18.09.2010, 20:35
Volker
|
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MSAA eating CPU
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JesusLopez |
3 |
8714 |
17.09.2010, 11:53
Siavash
|
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Custom per-vertex attributes
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Rauy |
3 |
8244 |
14.09.2010, 21:16
marciano
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textured lights
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followthegik |
9 |
13864 |
07.09.2010, 15:32
swiftcoder
|
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CPU information
|
ZONER |
2 |
8418 |
04.09.2010, 11:08
ZONER
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Python wrapper
[ Go to page: 1, 2, 3, 4, 5 ]
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Codepoet |
74 |
104089 |
30.08.2010, 10:11
Volker
|
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Animation clips only from start?
|
zoombapup |
8 |
14961 |
28.08.2010, 12:05
zoombapup
|
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Rendering decals
|
zoombapup |
2 |
8862 |
21.08.2010, 21:46
ZONER
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I need to create a simple room with light and dynamic shadow
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leandro322 |
13 |
16487 |
19.08.2010, 05:40
leandro322
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Additive alpha models
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zoombapup |
2 |
6756 |
15.08.2010, 13:28
zoombapup
|
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Supporting binary mesh format
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zoombapup |
8 |
11415 |
14.08.2010, 13:20
marciano
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Fastest way to draw into a texture
|
zoombapup |
8 |
11539 |
13.08.2010, 09:38
zoombapup
|
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Copying the framebuffer to texture
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MistaED |
3 |
7663 |
11.08.2010, 07:58
marciano
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OpenGL 4.1 & backported features
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MistaED |
1 |
6068 |
27.07.2010, 12:27
swiftcoder
|
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Where does it change rgb to bgr again?
|
zoombapup |
12 |
15384 |
27.07.2010, 09:30
zoombapup
|
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QT any better for GL window setup?
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zoombapup |
1 |
6033 |
24.07.2010, 18:23
phoenix64
|
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Getting raw vertex positions for cooking off Physx mesh
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zoombapup |
12 |
15382 |
22.07.2010, 22:32
marciano
|
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General questions
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kariem2k |
2 |
6575 |
19.07.2010, 21:21
marciano
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Screenshot function
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karstux |
6 |
10345 |
19.07.2010, 21:20
marciano
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MeshNode::checkIntersection issue
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zoombapup |
6 |
9297 |
03.07.2010, 10:34
marciano
|
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mfc example
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swq0553 |
1 |
6194 |
30.06.2010, 07:49
Volker
|
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Poll: Horde3d Logo?
|
NonServiam |
6 |
10604 |
17.06.2010, 07:13
NonServiam
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OpenGL 4.0 support
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philipppixel |
7 |
12506 |
30.05.2010, 22:53
marciano
|
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Creating a Multi-Tutorial-Showcase for the Wiki/HP?
|
philipppixel |
13 |
24686 |
19.05.2010, 00:17
vines
|
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Horde3D on Mac OS X [Partial Success]
[ Go to page: 1, 2, 3, 4, 5 ]
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swiftcoder |
73 |
95917 |
18.05.2010, 18:43
Volker
|
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A few questions regarding horde3d
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vines |
2 |
7944 |
10.05.2010, 02:51
vines
|
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Openning Questions
|
zibba |
6 |
10272 |
20.04.2010, 00:03
marciano
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How can I put CJK character?
|
sellee |
6 |
10112 |
18.04.2010, 05:54
DarkAngel
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how to use pyglet.font?[SOLVED]
|
sellee |
7 |
11229 |
07.04.2010, 08:50
Codepoet
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h3dCastRay arg1[SOLVED]
|
sellee |
1 |
6334 |
31.03.2010, 08:28
AlexL
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