Horde3D

Next-Generation Graphics Engine
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No unread posts RTT: transparent background

phoenix64

1

9959

30.08.2008, 01:03

swiftcoder View the latest post

No unread posts Texture access

phoenix64

8

17779

29.08.2008, 22:11

marciano View the latest post

No unread posts Native Supporting Intels Larrabee GPUs

Siavash

12

23074

29.08.2008, 15:38

swiftcoder View the latest post

No unread posts What is the performance differences between MinGW and MS VC

Siavash

8

19011

27.08.2008, 13:12

Sniper View the latest post

No unread posts 64Bit programming benefits

Siavash

9

18210

27.08.2008, 12:52

phoenix64 View the latest post

No unread posts Is it possible to integrate OpenMP with MinGW compiler ?

Siavash

2

10234

24.08.2008, 12:46

DDd View the latest post

No unread posts MY GAME IS THURSTY FOR NEXT RELEASES !

Siavash

13

22309

23.08.2008, 18:14

DDd View the latest post

No unread posts OpenGL 3.0 specs released

SpOOky

6

14967

16.08.2008, 20:10

marciano View the latest post

No unread posts Setting up horde - Tutorials

wild13

1

8624

10.08.2008, 00:25

Volker View the latest post

No unread posts Sharing Depth buffer between stages

DarkAngel

4

11047

06.08.2008, 07:48

DarkAngel View the latest post

No unread posts GLSL vs CG

DDd

2

9941

05.08.2008, 23:40

swiftcoder View the latest post

No unread posts Custom Terrain

onurakkaya

6

12692

04.08.2008, 15:42

swiftcoder View the latest post

No unread posts Horde3D Supports compressed textures?

speeder

1

8121

21.07.2008, 19:02

swiftcoder View the latest post

No unread posts Attachment(s) Changes I've done to Horde

roarflolo

8

15021

19.07.2008, 14:23

marciano View the latest post

No unread posts Is there a reason for calculating shadows in skinning.shader

lachlanmcdowall

2

9319

17.07.2008, 09:36

lachlanmcdowall View the latest post

No unread posts GUI?

master123467

8

17048

14.07.2008, 13:01

swiftcoder View the latest post

No unread posts Should I use Horde3D, Ogre or TGEA

thomas3d

4

12098

09.07.2008, 10:38

Volker View the latest post

No unread posts Extension tutorial?

Dark_Kilauea

1

8199

30.06.2008, 18:26

swiftcoder View the latest post

No unread posts CMake for Horde and normal Unix install.

stalkerg

6

13620

15.06.2008, 23:08

Volker View the latest post

No unread posts [Renamed] Thread for Russian speaking people

NikNIK

10

20975

15.06.2008, 17:33

stalkerg View the latest post

No unread posts ragoll implementation

pablito3dartist

2

9042

10.06.2008, 22:04

pablito3dartist View the latest post

No unread posts try havok

kal

5

12026

07.06.2008, 11:40

SpOOky View the latest post

No unread posts .NET Wrapper

Bob

3

9835

05.06.2008, 16:40

Bob View the latest post

No unread posts Runtime libraries and output files

roarflolo

8

14980

04.06.2008, 20:47

marciano View the latest post

No unread posts Source in header files

roarflolo

2

9013

04.06.2008, 02:58

roarflolo View the latest post

No unread posts Working with Horde and SVN

roarflolo

3

9523

03.06.2008, 23:20

Codepoet View the latest post

No unread posts Thanks

wizardofoz

2

8684

20.05.2008, 20:47

marciano View the latest post

No unread posts Bake Matrices not necessary any longer

Volker

5

12793

06.05.2008, 16:52

Xident View the latest post

No unread posts Attachment(s) Bindings for C

Tuser

2

9346

28.04.2008, 09:37

Tuser View the latest post

No unread posts Horde as a renderer

mrstrano

9

16038

25.04.2008, 10:35

Volker View the latest post

No unread posts ogl 1.5 and macbook

tocs

2

9508

21.04.2008, 05:36

DDd View the latest post

No unread posts Horde3D 0.15.0 on MacOSX

[ Go to pageGo to page: 1, 2 ]

Vurlix

29

38790

16.04.2008, 00:17

Volker View the latest post

No unread posts Horde3D 1.0 close to release

marciano

5

12118

15.04.2008, 20:22

maninalift View the latest post

No unread posts Using Horde3D with Grome or Freeworld3D?

spindiggy

3

9988

15.04.2008, 19:29

Volker View the latest post

No unread posts Horde's scene graph

jozo

1

8255

11.04.2008, 23:25

marciano View the latest post

No unread posts Horde3D 0.15 close to release

marciano

9

16967

04.04.2008, 08:42

Volker View the latest post

No unread posts Is Horde a Pure shader based engine?Porting to OpenGL ES 2.x

DDd

5

13152

29.03.2008, 02:28

marciano View the latest post

No unread posts [Design] Why C++ engine binding is imperative-based?

Fulvio

4

11199

29.03.2008, 02:21

marciano View the latest post

No unread posts Recommendations for learning

mb108

7

14074

17.03.2008, 18:51

mb108 View the latest post

No unread posts Crowd rendering scaling, performance-wise

random task

13

26178

29.02.2008, 10:05

marciano View the latest post

No unread posts Alpha sorting

grimus

4

11104

28.02.2008, 01:02

grimus View the latest post

No unread posts Horde3D 0.13 coming soon

[ Go to pageGo to page: 1, 2 ]

marciano

17

28868

26.01.2008, 22:01

marciano View the latest post

No unread posts RenderMonkey Plugin

dlangdev

5

13352

16.01.2008, 06:01

dlangdev View the latest post

No unread posts Questions about Horde3D structure

Zuck

10

23411

13.01.2008, 01:57

Zuck View the latest post

No unread posts Question about the lights

B_old

11

23846

11.01.2008, 14:01

swiftcoder View the latest post

No unread posts Question & idea

tzahi

4

11661

01.01.2008, 17:22

tzahi View the latest post

No unread posts Horde3D?

tzahi

3

10400

22.12.2007, 17:17

tzahi View the latest post

No unread posts Scene Editor

tzahi

13

22256

08.12.2007, 18:16

tzahi View the latest post

No unread posts Untranscendental comments of an spaniard newb

DJuego

2

9171

07.12.2007, 21:12

marciano View the latest post

No unread posts Procedurally generated models/meshes?

jbrads

2

9180

16.11.2007, 21:22

jbrads View the latest post

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