Horde3D

Next-Generation Graphics Engine
It is currently 16.07.2024, 07:34

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No unread posts Asset Creation Tips

PuG

7

20850

17.02.2009, 20:17

marciano View the latest post

No unread posts Free face animation and lip sync morph animation software

gwald

0

2974

27.01.2024, 12:53

gwald View the latest post

No unread posts Tool to create LOD's via CLI

gwald

0

17175

13.08.2023, 03:06

gwald View the latest post

No unread posts Attachment(s) New Horde3D blender exporter works with Beta 3?

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rustyk

20

48290

20.02.2023, 13:28

gwald View the latest post

No unread posts Does any one has created a lens flare node for Horde 3D ?

DJLinux

1

9408

24.09.2016, 13:39

Irdis View the latest post

No unread posts DJ's questions :-)

DJLinux

2

9230

24.09.2016, 13:34

Irdis View the latest post

No unread posts y/z up axis converter problem

wiseguy

1

10715

06.09.2015, 21:56

Volker View the latest post

No unread posts Real-time geometry updates

bavarianbasti

1

11070

14.11.2013, 22:52

Volker View the latest post

No unread posts Attachment(s) Unity Asset Store

Elnof

6

18747

05.11.2013, 20:42

Volker View the latest post

No unread posts No luck with importing .dae file with Colladaconv

Fretteketet

2

12430

08.06.2012, 15:26

Fretteketet View the latest post

No unread posts Attachment(s) Import 3DS Max material and map to Horde3D

panovr

1

10694

01.12.2011, 17:26

Volker View the latest post

No unread posts Attachment(s) Importing model from 3DS Max 2012 to Horde3D

panovr

7

19473

01.12.2011, 07:20

Volker View the latest post

No unread posts Which DCC software is recommended for Horde3D?

panovr

3

12945

23.11.2011, 09:00

Mag View the latest post

No unread posts What software used to create the Horde3D SDK Sample models?

panovr

4

15087

21.10.2011, 08:15

panovr View the latest post

No unread posts Animations in Blender

Spliter

0

29310

21.08.2011, 17:46

Spliter View the latest post

No unread posts Blender 2.58

digego

6

20400

21.07.2011, 07:45

Volker View the latest post

No unread posts Converting a simple cube from Sketchup 8 with ColladaConv?

metonym

2

13038

26.11.2010, 12:39

Irdis View the latest post

No unread posts Ironfoot Content Pack 1

PuG

6

17497

07.11.2010, 03:35

softwareguy256 View the latest post

No unread posts Animation + scaling

reloadead

1

10553

03.11.2010, 22:58

marciano View the latest post

No unread posts Can someone check the skinning on this mesh?

zoombapup

13

30736

18.09.2010, 04:37

MistaED View the latest post

No unread posts Animation of visibility properties?

zoombapup

6

16383

19.08.2010, 00:00

zoombapup View the latest post

No unread posts Attachment(s) ColladaConverter - Non-identical output with identical input

AlexL

2

11214

28.04.2010, 21:28

marciano View the latest post

No unread posts current version of Horder3D

swq0553

1

10532

17.01.2010, 06:34

DarkAngel View the latest post

No unread posts Skybox texture tutorial?

wakko

11

26800

14.01.2010, 15:47

Orm View the latest post

No unread posts Art of Illusion

Orm

0

10458

11.01.2010, 13:40

Orm View the latest post

No unread posts Attachment(s) Importing assets from Poser/Daz3D

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bowerandy

19

45431

01.10.2009, 20:51

Volker View the latest post

No unread posts Attachment(s) Blender exporter crashes

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Funto

16

40677

04.09.2009, 23:34

Volker View the latest post

No unread posts How are bones/skinned meshes specified?

zoombapup

3

13436

13.06.2009, 09:23

zoombapup View the latest post

No unread posts FCollada as collada lib

tlaukkan

3

13726

17.05.2009, 07:47

Volker View the latest post

No unread posts Modo302 Collada Exporter from SourceForge

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PuG

16

38958

24.01.2009, 02:02

marciano View the latest post

No unread posts Ironfoot Content Pack 2 - Test Enviroment (new version)

PuG

11

25547

04.11.2008, 15:06

PuG View the latest post

No unread posts Victoria Crater

PuG

2

13358

27.10.2008, 09:39

PuG View the latest post

No unread posts Blender exported mesh

shteou

4

14741

16.07.2008, 14:13

shteou View the latest post

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