|Does any one has created a lens flare node for Horde 3D ?
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|Author:||DJLinux [ 24.09.2016, 10:44 ]|
|Post subject:||Does any one has created a lens flare node for Horde 3D ?|
In my old OpenGL 1.x fixed pipeline render engine I use dynamic/soft lens flares.
Here are what I mean with dynamic/soft blending youtube: https://www.youtube.com/watch?v=j_ghQRN5z9M
Does anyone has created it for Horde and can share it with us ?
|Author:||Irdis [ 24.09.2016, 13:39 ]|
|Post subject:||Re: Does any one has created a lens flare node for Horde 3D|
It shouldn't be too hard to realize in horde. You can find the lens flare shader code (maybe something like this) on the internet. All you need now is to modify you pipeline file and add additional stage that does post-processing on the image. You can use hdr.pipeline.xml as a reference.
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