Horde3D

Next-Generation Graphics Engine
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PostPosted: 05.04.2010, 11:47 
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Joined: 10.05.2009, 07:55
Posts: 30
Hi

I managed to get transparent hud working in Windows Vista buy creating hud form as child form to the main form which contains the render panel. For some reason this technique does not work in Windows XP as Horde3DNET.Utils.Horde3DUtils.swapBuffers() overrides all .NET Form rendering. Could it be that in Windows XP GetDC returns device context pointing directly to screen where as Vista has some kind of layered rendering model?

Does anyone have insight or a way of creating transparent hud with .NET windows forms on Windows XP?

Regards,
Tommi


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PostPosted: 05.04.2010, 11:58 
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Joined: 21.08.2008, 11:44
Posts: 354
Hi Tommi, please search the codeproject.com for semi transparent , transparency and similar keywords.
I think this one helps : http://www.codeproject.com/KB/dialog/SemiTranDlgWithCtrls.aspx

Best Regards, Siavash.


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