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Building the SceneEditor for 1.0.0 Beta4
http://www.horde3d.org/forums/viewtopic.php?f=2&t=1296
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Author:  Jesterscript [ 28.10.2010, 16:09 ]
Post subject:  Building the SceneEditor for 1.0.0 Beta4

Hi all, I've already downloaded and compiled Horde 1.0.0 Beta4 in GNU/Linux from http://www.horde3d.org/download.html. Now, I'd like to know what's the easiest way to download and compile the Scene Editor compatible with Beta 4 in GNU/Linux. Do I have to download the complete SVN tree? Because I don't see any CMake referent file in the Scene Editor folder. Is there a way to compile it without using a VS solution?

Thanks in advance.

Author:  Volker [ 28.10.2010, 21:37 ]
Post subject:  Re: Building the SceneEditor for 1.0.0 Beta4

Well the last official release of the editor was for Beta2 so you have to check out the trunk. I think we dont' have a revision for beta4, but the current trunk of Horde in the CB should run with the editor. You can use QMake to create makefiles. Maybe you have to adjust some of them a bit, but shouldn't be to much work.

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