Horde3D

Next-Generation Graphics Engine
It is currently 29.03.2024, 14:32

All times are UTC + 1 hour




Post new topic Reply to topic  [ 3 posts ] 
Author Message
PostPosted: 09.01.2012, 22:03 
Offline

Joined: 09.01.2012, 21:38
Posts: 2
Hi Guys,

I hope to customize my own avatar supporting FACS animation, so I have to modify or replace "Alfred" by some way, not only materials and shaders, but also the geometry.

I suspect there'll be some trouble, would u like to give me any guidelines?

TIA


Top
 Profile  
Reply with quote  
PostPosted: 10.01.2012, 20:07 
Offline

Joined: 23.07.2009, 21:03
Posts: 51
Location: Germany
Hi
Your model needs to support the same morphtargets as the alfred model to fully utilize the GameEngine FACSComponent.
The needed morphtargets are:

Code:
<!-- Morph targets:  "AU_01" "AU_02" "AU_04" "AU_05" "AU_06" "AU_07" "AU_09" "AU_10" "AU_11" "AU_12" "AU_13" "AU_15" "AU_16" "AU_17" "AU_18" "AU_20" "AU_22" "AU_23" "AU_24" "AU_25" "AU_27" "AU_43" "AU_14" -->


An overview of the different Action Units can be found here.
Once your model supports these morphtargets it's quite easy to use the FACS Component.

Here is a sample video of a character I recently made which uses the FACS Component: http://youtu.be/yCBL3irUgeo?hd=1&t=1m


Top
 Profile  
Reply with quote  
PostPosted: 11.01.2012, 17:46 
Offline

Joined: 09.01.2012, 21:38
Posts: 2
many thanks, Roland

-----

If it combines with face reconstruction by capturing human face real-time, with the aid of AAM/ASM algorithm, it would be great!


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 58 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group