The geometry resource will not change based on animations, correct?
Edit:
The geometry does have duplicate vertices. Is there a reason for this?
Code:
Vertex Location @ Index:
(1, 1, -1) @ 0
(-1, 1, 1) @ 3
(0.999999, 1, 1) @ 6
---
(1, 1, -1) @ 0
(-1, 1, -1) @ 9
(-1, 1, 1) @ 3
---
(1, -1, 1) @ 12
(0.999999, 1, 1) @ 15
(-1, 1, 1) @ 18
---
(1, -1, 1) @ 12
(-1, 1, 1) @ 18
(-1, -1, 1) @ 21
---
(1, -1, -1) @ 24
(1, -1, 1) @ 27
(-1, -1, 1) @ 30
---
(1, -1, -1) @ 24
(-1, -1, 1) @ 30
(-1, -1, -1) @ 33
---
(1, -1, -1) @ 36
(0.999999, 1, 1) @ 39
(1, -1, 1) @ 42
---
(1, -1, -1) @ 36
(1, 1, -1) @ 45
(0.999999, 1, 1) @ 39
---
(-1, -1, 1) @ 48
(-1, 1, 1) @ 51
(-1, 1, -1) @ 54
---
(-1, -1, 1) @ 48
(-1, 1, -1) @ 54
(-1, -1, -1) @ 57
---
(1, 1, -1) @ 60
(-1, -1, -1) @ 63
(-1, 1, -1) @ 66
---
(1, 1, -1) @ 60
(1, -1, -1) @ 69
(-1, -1, -1) @ 63
---