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Trouble building Horde3D on Linux
http://www.horde3d.org/forums/viewtopic.php?f=2&t=1717
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Author:  Owain [ 19.09.2012, 19:01 ]
Post subject:  Trouble building Horde3D on Linux

Hello. I am running Linux Debian 'Squeeze'. I downloaded cmake from the aptitude repository and I am having trouble building Horde3D. I switch to the CMake folder in the Horde3D_SDK_1.0.0_Beta5 folder and type 'cmake ..' and get this output:
Code:
-- The C compiler identification is GNU
-- The CXX compiler identification is GNU
-- Check for working C compiler: /usr/bin/gcc
-- Check for working C compiler: /usr/bin/gcc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: /usr/bin/c++
-- Check for working CXX compiler: /usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Looking for glXGetProcAddressARB
-- Looking for glXGetProcAddressARB - found
CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
X11_LIBRARY
    linked by target "Chicago" in directory /home/owain/Documents/Horde3D_SDK_1.0.0_Beta5/Horde3D/Samples/Chicago
    linked by target "Knight" in directory /home/owain/Documents/Horde3D_SDK_1.0.0_Beta5/Horde3D/Samples/Knight

-- Configuring incomplete, errors occurred!
Does anybody know whats going on? Thank-you.

Author:  shd [ 19.09.2012, 21:07 ]
Post subject:  Re: Trouble building Horde3D on Linux

Code:
apt-get install libx11-dev

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