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Author:  DragonRift [ 05.01.2008, 22:30 ]
Post subject:  Thread Safe

Is Horde3D thread safe?

Author:  swiftcoder [ 05.01.2008, 22:41 ]
Post subject:  Re: Thread Safe

DragonRift wrote:
Is Horde3D thread safe?

Technically, no. But in practical use, it is perfectly safe to use Horde in a multi-threaded environment - merely make sure that only one thread ever calls Horde functions, or use a mutex to serialise Horde calls.

Author:  DragonRift [ 05.01.2008, 23:28 ]
Post subject: 

Reason I ask, is we want to have paging scene nodes to produce a paging scene manager.

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