marciano wrote:
I don't think that they would bring such a great advantage. They map the XML to memory structures but you still need to handle and interpret these structures correctly. So there are also many chances to miss the standard or leave out a feature.
The problem is that we currently have a very pedantic parser. If we could make it a little more lenient, then it would handle output from the FBXConverter, Blender, etc.
In particular, it only can process <triangles> tags, and we should be able to force it to assume that <polygons> contains only triangles. We should also process and combination of <f> tags, not just the ones containing 3 indices (FBXConvertex dumps all the indices in one <f> tag).