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parallax shading in skinning shader
http://www.horde3d.org/forums/viewtopic.php?f=2&t=396
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Author:  jimbo [ 07.07.2008, 16:01 ]
Post subject:  parallax shading in skinning shader

Hi I would like to use a normal map in the skinning shader and tried to merge the parallax and skinning shader without
proper result yet. Perhaps someone has already done it and would like to share?

Author:  marciano [ 08.07.2008, 21:28 ]
Post subject:  Re: parallax shading in skinning shader

I still have a rather simple skin shader from my master's thesis that also does parallax mapping on a skinned model. That could help you further.

Attachments:
skin_fast.shader.zip [2.01 KiB]
Downloaded 669 times

Author:  kal [ 09.07.2008, 10:01 ]
Post subject:  Re: parallax shading in skinning shader

I removed height from parallax shader and it became normal map shader.
How'd use parallax on non planar surfaces btw o_O

Author:  Mikmacer [ 13.07.2008, 22:43 ]
Post subject:  Re: parallax shading in skinning shader

marciano wrote:
I still have a rather simple skin shader from my master's thesis that also does parallax mapping on a skinned model. That could help you further.


It looks really great! Can I use it in my project?

Author:  marciano [ 15.07.2008, 20:38 ]
Post subject:  Re: parallax shading in skinning shader

Mikmacer wrote:
It looks really great! Can I use it in my project?

Sure, feel free to use it :)
But the shader style is a bit cartoony (used for the tortoise here http://www.horde3d.org/forums/viewtopic.php?f=4&t=260). I still have a more realistic one that I might release one day.

Author:  Mikmacer [ 16.07.2008, 00:33 ]
Post subject:  Re: parallax shading in skinning shader

marciano wrote:
Mikmacer wrote:
It looks really great! Can I use it in my project?

Sure, feel free to use it :)
But the shader style is a bit cartoony (used for the tortoise here http://www.horde3d.org/forums/viewtopic.php?f=4&t=260). I still have a more realistic one that I might release one day.


thanks! Ive been looking for something like this :)

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