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parallax shading in skinning shader http://www.horde3d.org/forums/viewtopic.php?f=2&t=396 |
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Author: | jimbo [ 07.07.2008, 16:01 ] |
Post subject: | parallax shading in skinning shader |
Hi I would like to use a normal map in the skinning shader and tried to merge the parallax and skinning shader without proper result yet. Perhaps someone has already done it and would like to share? |
Author: | marciano [ 08.07.2008, 21:28 ] | ||
Post subject: | Re: parallax shading in skinning shader | ||
I still have a rather simple skin shader from my master's thesis that also does parallax mapping on a skinned model. That could help you further.
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Author: | kal [ 09.07.2008, 10:01 ] |
Post subject: | Re: parallax shading in skinning shader |
I removed height from parallax shader and it became normal map shader. How'd use parallax on non planar surfaces btw o_O |
Author: | Mikmacer [ 13.07.2008, 22:43 ] |
Post subject: | Re: parallax shading in skinning shader |
marciano wrote: I still have a rather simple skin shader from my master's thesis that also does parallax mapping on a skinned model. That could help you further. It looks really great! Can I use it in my project? |
Author: | marciano [ 15.07.2008, 20:38 ] |
Post subject: | Re: parallax shading in skinning shader |
Mikmacer wrote: It looks really great! Can I use it in my project? Sure, feel free to use it ![]() But the shader style is a bit cartoony (used for the tortoise here http://www.horde3d.org/forums/viewtopic.php?f=4&t=260). I still have a more realistic one that I might release one day. |
Author: | Mikmacer [ 16.07.2008, 00:33 ] |
Post subject: | Re: parallax shading in skinning shader |
marciano wrote: Mikmacer wrote: It looks really great! Can I use it in my project? Sure, feel free to use it ![]() But the shader style is a bit cartoony (used for the tortoise here http://www.horde3d.org/forums/viewtopic.php?f=4&t=260). I still have a more realistic one that I might release one day. thanks! Ive been looking for something like this ![]() |
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