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Pipeline config?
http://www.horde3d.org/forums/viewtopic.php?f=2&t=654
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Author:  massikka [ 22.02.2009, 18:02 ]
Post subject:  Pipeline config?

Hello,

Loading pipeline-config for Knight in OSX seems to fail- what might be the reason ? Loading other resources are working.

Author:  Volker [ 22.02.2009, 21:34 ]
Post subject:  Re: Pipeline config?

Does the log file contain any errors? If yes, which one?

Author:  massikka [ 23.02.2009, 08:04 ]
Post subject:  Re: Pipeline config?

The Log has no info whatsoever.

bool Pipeline::loadConfig( const string &configData )
{
// TODO: Load data from memory rather than file directly

reset();
if( configData == "" ) return true;

Modules::log().writeInfo( "Loading pipeline '" + configData + "'" );

// *** Load data ***
ifstream inf( configData.c_str(), ios::binary );
The Upper Fails ...configdata seems to be right -BUT- is any conversion from obj-C string to C++ string needed?
DEbugger shows that configData OK ?

if( !inf )
{
Modules::log().writeWarning( "Failed opening pipeline config file" );
return false;
}

Author:  massikka [ 23.02.2009, 08:11 ]
Post subject:  Re: Pipeline config?

To be more spesific I am caling Horde from obj-C class using objC++.
The aim is to wrap entire(eventually) horde-interface inside obj-C classes.

If I remember -swiftcoder has some cocoa bindings for OpenGL-interface ?

Author:  swiftcoder [ 23.02.2009, 12:32 ]
Post subject:  Re: Pipeline config?

massikka wrote:
If I remember -swiftcoder has some cocoa bindings for OpenGL-interface ?
Not bindings per se - I merely used the existing Horde interface from inside Objective-C. Since Horde's interface is in C, you don't even need the Objective-C++ bridge.

I can dig the project out and send it to you, if you want?

Author:  massikka [ 23.02.2009, 16:09 ]
Post subject:  Re: Pipeline config?

I have also simple objc-class from where I call Horde ... I thought that namespace-directive is C++ and not in standard C ? Thus my class(controller) in *.mm .

I would be pleased to get those sources- swiftcoder.

Author:  swiftcoder [ 23.02.2009, 16:51 ]
Post subject:  Re: Pipeline config?

massikka wrote:
I have also simple objc-class from where I call Horde ... I thought that namespace-directive is C++ and not in standard C ? Thus my class(controller) in *.mm .
You need the C-only version of the header, I believe it is floating around somewhere from the linux experiments.

Quote:
I would be pleased to get those sources- swiftcoder.
I can't find them on this machine, but I will check my backups this evening.

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