Horde3D

Next-Generation Graphics Engine
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 Post subject: Eclipse
PostPosted: 13.03.2009, 13:46 
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Joined: 13.03.2009, 13:43
Posts: 1
Hello,

I want to use Horde3D along with the Eclipse IDE on OS X. Can anyone point me to the right direction how to setup my project to get the Hello World example to compile properly?

Thanks.


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 Post subject: Re: Eclipse
PostPosted: 13.03.2009, 14:48 
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Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
Perhaps you can try to run CMake to generate an Eclipse configuration for the CDT Unix platform. Not sure if that would work for OS X, never used a mac myself.


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 Post subject: Re: Eclipse
PostPosted: 13.03.2009, 14:51 
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Joined: 22.11.2007, 17:05
Posts: 707
Location: Boston, MA
Volker wrote:
Perhaps you can try to run CMake to generate an Eclipse configuration for the CDT Unix platform. Not sure if that would work for OS X, never used a mac myself.
An eclipse project ought to be fairly universal, but I have a gut feeling that building Horde projects on the Mac will be very difficult using Eclipse. Eclipse doesn't always understand the intricacies of dynamic libraries on the Mac...

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Tristam MacDonald - [swiftcoding]


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