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rotate overlay http://www.horde3d.org/forums/viewtopic.php?f=2&t=690 |
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Author: | SpOOky [ 03.04.2009, 09:41 ] |
Post subject: | rotate overlay |
to rotate an overlay, should i use matrices to rotate its corner points or is there a built in method that i've missed? thanks |
Author: | Siavash [ 03.04.2009, 09:46 ] |
Post subject: | Re: rotate overlay |
May I know how to use matrices to rotate them? |
Author: | SpOOky [ 03.04.2009, 10:20 ] |
Post subject: | Re: rotate overlay |
i've implemented this, but i haven't tested it yet. |
Author: | Volker [ 03.04.2009, 14:15 ] |
Post subject: | Re: rotate overlay |
Sorry, no build in overlay rotation method is available. But you can use the utMath.h for applying a matrix. |
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