| Horde3D http://www.horde3d.org/forums/ |
|
| Access to the internal XML parser http://www.horde3d.org/forums/viewtopic.php?f=2&t=848 |
Page 1 of 1 |
| Author: | Marenz [ 22.07.2009, 17:22 ] |
| Post subject: | Access to the internal XML parser |
Hello, I will need an xml parser for my project (for configuration) and was wondering if I could use the one that horde3d already has. I mean, it feels redundant if I use another lib when horde already uses one itself. It would make most sense to use the same code as horde does. Can I use the functions for xml parsing that horde uses? --Marenz |
|
| Author: | swiftcoder [ 22.07.2009, 17:48 ] |
| Post subject: | Re: Access to the internal XML parser |
Of course you can - just include the utXML.h header. Mind you, XML is rarely a good choice for configuration/data files - consider JSON or YAML instead, if you require a textual format. |
|
| Author: | Marenz [ 22.07.2009, 17:55 ] |
| Post subject: | Re: Access to the internal XML parser |
Thank you for the links, checking them out right now. --Marenz |
|
| Page 1 of 1 | All times are UTC + 1 hour |
| Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |
|