Horde3D
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Game made in 48h with Horde3D
http://www.horde3d.org/forums/viewtopic.php?f=4&t=1562
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Author:  probesys [ 11.08.2011, 21:42 ]
Post subject:  Game made in 48h with Horde3D

There was a game programming competition last weekend in Quebec City called Bivouac Urbain, were the contestants had to create a game in 48h, and somehow find some time to sleep during that time. We decided to use our own engine for the competition, which can be thought as Horde3D + Bullet physics + libRocket + Lua. The levels are generated procedurally, and the entire gameplay is written in Lua. Our team was composed of 3 programmers and 2 artists.

You can check out a video of the game on Youtube : http://www.youtube.com/watch?v=0terbo5vEv8

We will release the binaries for Windows (and probably Linux) in a few days so come back here soon if you're interested in actually playing the game!

Author:  worstplayer [ 12.08.2011, 11:18 ]
Post subject:  Re: Game made in 48h with Horde3D

Wow that's cool! Looking forward to playing it.

Author:  probesys [ 13.08.2011, 05:16 ]
Post subject:  Re: Game made in 48h with Horde3D

Here are the binaries of the game (15mb):

http://www.mediafire.com/?0pqlr64r4e3bjip

This contains the Windows and Linux (x86) binaries of the game. To start the game click on sandwich.bat on Windows or sandwich.sh on Linux. Controls are Left, Right and Space to jump. If you have any problem with the resolution you can tweak it in scripts/config.lua. On Linux you will need Lua, Luabind, OpenAL, and SFML packages installed.

Have fun playing it ! Top score as of now is 71 :P

Author:  Volker [ 13.08.2011, 09:19 ]
Post subject:  Re: Game made in 48h with Horde3D

Quite cool, but what is that dark cloud following the player?

Author:  worstplayer [ 13.08.2011, 12:09 ]
Post subject:  Re: Game made in 48h with Horde3D

Good game. Can't get get more than 30.
I had a small bug that made me respawn under platform until i ran out of lives, but other than that it works very well.

Author:  probesys [ 13.08.2011, 19:12 ]
Post subject:  Re: Game made in 48h with Horde3D

This dark cloud is something dangerous from which the player is fleeing. We initially put it to oppress the player and make him feel that he must go faster (by eating more sandwich), if not this dark think will harm him. But we ran out of time to do that, so it's basically just hovering near the player, harmless :P

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