Horde3D

Next-Generation Graphics Engine
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 Post subject: DiscBall
PostPosted: 04.03.2009, 14:37 
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Joined: 10.04.2008, 09:13
Posts: 86
I've been doing a little game, yet another bubble shooter called "DiscBall",
An alpha version for Windows can be downloaded here:

http://www.discball.com

It's still a bit rough on the edges and I'm thinking about game elements ;)

Features:

Horde3D Graphics Engine
TrueAxis physics Engine
IrrKlang sound Engine
GLFW OpenGL framework

The game itself is written in Common Lisp.


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 Post subject: Re: DiscBall
PostPosted: 08.03.2009, 05:23 
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Joined: 08.11.2006, 03:10
Posts: 384
Location: Australia
Cool. I've got an open-source bubble game on my phone that I'm addicted to 8)
Never played one based on real physics tho! It needs more colours - but I guess this is only the 1st level?


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 Post subject: Re: DiscBall
PostPosted: 08.03.2009, 10:16 
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Joined: 10.04.2008, 09:13
Posts: 86
Good point, I've added the other colors as well now.


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