Hi all, I guess this is more or less a question to Volker,
The GameEngine or "GaBaCo", looks very decent at first glance, something I'd like to test out on mobiles. The ability to dynamically load in libraries is pretty cool, but I was wondering if this could be pulled out in an easy way. I've only glanced over the code and saw that there's some kind of DynLib loading code from ogre which does this.
Ideally I'd like to just compile the core, and some components (animation, scenegraph, bullet physics, IK, sound) into one single static lib which can by linked into my app. Could I just remove all of the plugin loading or what would be the cleanest way to just emulate this behavior? I've never made code which dynamically loads libraries so I'm not sure how to remove the feature exactly...