The editor runs fine, I just wanted to make sure I had the most recent version, and I wasn't sure that 'about' was showing me that accurately, given
I suspected as I now know, that the version just hadn't been updated in the logo.
I'll gladly delete the other posts now I just left them in because honetly, several posts are going unanswered and so I felt leaving them in gave me a better stastistical chance of getting help from someone.
When I create the last stage of a new project, its suppose to bring up several new folders where it places things like ../models, etc., but Im only getting 2 of them, so I felt something was possibly wrong, and that was based on your wonderful video tutorial showing them all there.
That's about it atm as I've not used it alot due , as I've been reading and trying to understand how to get started with horde3D.
<found it>A few other questions now that comes to mind, is Im a bit lost as to what the proper methods are to create a heightmap; Where do I get this special tool as noted in docs, to create heightmap/normalmap combo,as I 've never heard of such a tool before.</found it>
..ok verry sorry...I totally forgot this is IN editor, I just forgot that the page where this tool is mentioned, here: http://www.horde3d.org/wiki/index.php5? ... _Extension
, indicates at bottom of that page, thats its IN editor, and a command line tool is also available .
Also, as noted this engine can support large terrains, so I was wondering if there is a maximum amount that I should avoid going past for now, as I do have some projects in mind that would use such a component.
Relieved to know I have the current editor
, and thx for such a quick answer.