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Extend functionality of queryUnloadedResource()?
http://www.horde3d.org/forums/viewtopic.php?f=8&t=386
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Author:  Fidora [ 24.06.2008, 10:58 ]
Post subject:  Extend functionality of queryUnloadedResource()?

I think it would be nice if we could query all unloaded resources and not just the first one which queryUnloadedResource returns.
One solution would be to implement two functions similar to findNodes and getNodeFindResult but they find and query all unloaded resources instead.

Author:  DarkAngel [ 25.06.2008, 04:24 ]
Post subject:  Re: Extend functionality of queryUnloadedResource()?

Yeah I've thought about this in the past as well; it would be a nice feature, especially for streamed loading of resources.

Author:  marciano [ 29.06.2008, 21:39 ]
Post subject:  Re: Extend functionality of queryUnloadedResource()?

Yes, it's probably a good idea to be able to query all unloaded resources.

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