Horde3D

Next-Generation Graphics Engine
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 Post subject: Trunk does not compile
PostPosted: 26.05.2009, 18:44 
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Joined: 10.05.2009, 07:55
Posts: 30
Hi

Trunk does not build on ubuntu:

horde3d/Horde3D/Source/Horde3DEngine/egRendererBase.cpp: In member function ‘uint32 RendererBase::createVertexLayout(uint32)’:
horde3d/Horde3D/Source/Horde3DEngine/egRendererBase.cpp:934: error: no matching function for call to ‘RBObjects<RBVertexLayout>::add(RBVertexLayout)’
horde3d/Horde3D/Source/Horde3DEngine/egRendererBase.h:53: note: candidates are: uint32 RBObjects<T>::add(T&) [with T = RBVertexLayout]

Latest compiling revision is 139.

-tommi


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PostPosted: 26.05.2009, 19:13 
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Joined: 10.09.2006, 15:52
Posts: 1217
Should be fixed now.


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PostPosted: 26.05.2009, 19:20 
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Joined: 10.05.2009, 07:55
Posts: 30
Builds ok now with head revision 148. Beautiful, thank you!

-tommi


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