The updated 0.15 builds perfectly on Linux amd64!
The only tiny comment I would make is for the Terrain Sample Makefile. The build command should have the -lHorde3DTerrain flag, like this:
Code:
libHorde3D: $(OBJECTS)
g++ $(OBJECTS) -oSample_Terrain -L../../Dependencies/Libs_Linux_x86 -L../../Binaries/Linux_x86 -lglfw -lXrandr -lpthread -lHorde3D -lHorde3DUtils -lHorde3DTerrain -Wl,-rpath,$(LIB_INSTALL_PATH)
But this flag needs to be added to all the samples in order to use the Terrain Extension, so it's no big deal to add it there also.