Horde3D

Next-Generation Graphics Engine
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 Post subject: Haskell Bindings
PostPosted: 31.10.2008, 22:08 
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Tool Developer

Joined: 13.11.2007, 11:07
Posts: 1150
Location: Germany
I just stumbled across some Haskell bindings to Horde3D... not that I ever thought about using Haskell for programming... :lol: ... but IMHO it is at least interesting.


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 Post subject: Re: Haskell Bindings
PostPosted: 01.11.2008, 19:42 
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Joined: 22.11.2007, 17:05
Posts: 707
Location: Boston, MA
I find there are a surprising number of programmers over on gamedev.net who swear by haskell - plus exotic languages are always fun ;)

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Tristam MacDonald - [swiftcoding]


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 Post subject: Re: Haskell Bindings
PostPosted: 09.11.2008, 20:07 
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Joined: 29.12.2007, 17:43
Posts: 3
Hi!

I am writing the Haskell bindings. If anyone has any questions or problems, please let me know!

Cheers,

shahn


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