Zuck wrote:
I think a big missing feature, really useful for beginners and also for debug purpose, is to offer the possibility to draw simple primitives with less efforts (lines, quads, cubes, cylinders, spheres and cones).
Of course we could create an extension to do it, but it looks like this is a very frequent requested feature in Horde3D, so maybe the utility library is more appropriate (also because we already have most of the code already implemented in the "Renderer" class).
Yes I agree, this will be handy and utility library is the right place.
Zuck wrote:
Any ideas or suggestions about how the API should look like?
Maybe something like this:
Code:
h3dutDrawShapeCube
h3dutDrawShapeSphere
Zuck wrote:
I think it should be similar to the Overlays' one (and maybe we can move Overlays to utility lib too).
Good idea.